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Executor.h
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1 /*
2  * scampl4cpp/engine
3  *
4  * Copyright by European Southern Observatory, 2012
5  * All rights reserved
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
20  * 02111-1307 USA.
21  */
22 
23 /*
24  * $Id: Executor.h 1061 2015-07-13 15:03:59Z landolfa $
25  */
26 
27 #ifndef EXECUTOR_H
28 #define EXECUTOR_H
29 
30 #ifndef __cplusplus
31 #error This is a C++ include file and cannot be used from plain C
32 #endif
33 
34 
35 
36 #ifndef STATECOMPARATOR_H
37 #include "scxml4cpp/StateComparator.h"
38 #endif
39 
40 #ifndef EVENTQUEUE_H
41 #include "scxml4cpp/EventQueue.h"
42 #endif
43 
44 #ifndef HELPER_H
45 #include "scxml4cpp/Helper.h"
46 #endif
47 
48 #ifndef STATECOMPARATOR_H
49 #include "scxml4cpp/StateComparator.h"
50 #endif
51 
52 #include <string>
53 #include <queue>
54 #include <set>
55 
56 
57 namespace scxml4cpp {
58 
59 class StateMachine;
60 class State;
61 class Transition;
62 class Event;
63 class Context;
64 class EventListener;
65 class StatusListener;
66 
67 class Executor
68 {
69 public:
71  SILENT = 0,
74  };
75 
77  ~Executor();
78 
79  std::string formatStatus();
80  std::string formatModel();
81  std::set<State*> getStatus();
82  void printStatus();
83 
84  void setContext(Context*);
85 
88 
89  void addEventListener(EventListener* eventListener);
90  void removeEventListener(EventListener* eventListener);
92 
93  void addStatusListener(StatusListener* statusListener);
94  void removeStatusListener(StatusListener* statusListener);
96 
97  void startSM();
98  void stopSM();
99  void start();
100  void stop();
101 
102  void run();
103 
104  void postEvent(Event* e);
105  void processEvent();
106  void processEvent(Event* e);
107 
108  bool isRunning();
109  bool isFinal();
110 
111 private:
112  StateMachine& mStateMachine;
113  std::set<State*> mCurrentStatus;
114  std::set<State*> mPreviousStatus;
115  std::set<State*> mStatesToInvoke;
116  std::queue<Event*> mInternalEvents;
117  EventQueue& mExternalEvents;
118  bool mContinue; // is interpreted started
119  bool mFinal; // is top level final state reached
120  StateComparator mStateComparator;
121  Context* mContext;
122  Helper mHelper;
123  EventHandlingPolicy mEventHandlingPolicy;
124  std::list<EventListener*> mEventListeners;
125  std::list<StatusListener*> mStatusListeners;
126 
127 
128  StateComparator getStateComparator();
129  void processInternalEvents();
130  void exitInterpreter();
131  std::list<Transition*> selectEventlessTransitions();
132  std::list<Transition*> selectTransitions(Event* e);
133  void microstep(std::list<Transition*>& enabledTransitions);
134  void exitStates(std::list<Transition*>& enabledTransitions);
135  void executeTransitionContent(std::list<Transition*>& enabledTransitions);
136  void enterStates(std::list<Transition*>& enabledTransitions);
137  void addStatesToEnter(State* s, State* root,
138  std::list<State*>& statesToEnter,
139  std::list<State*>& statesForDefaultEntry);
140 
141  void notifyEventListeners(Event* e);
142  void notifyStatusListeners(std::set<State*>& status);
143 
144  Executor(const Executor&);
145  Executor& operator= (const Executor&);
146 };
147 
148 }
149 #endif
void stopSM()
Definition: Executor.cpp:291
void addStatusListener(StatusListener *statusListener)
Definition: Executor.cpp:115
Definition: Executor.h:71
Definition: State.h:48
EventHandlingPolicy
Definition: Executor.h:70
Definition: StateComparator.h:40
void removeAllStatusListener()
Definition: Executor.cpp:133
void removeAllEventListener()
Definition: Executor.cpp:109
std::set< State * > getStatus()
Definition: Executor.cpp:157
Definition: Executor.h:67
void setContext(Context *)
Definition: Executor.cpp:72
Definition: Executor.h:72
void setEventHandlingPolicy(const EventHandlingPolicy policy)
Definition: Executor.cpp:79
void addEventListener(EventListener *eventListener)
Definition: Executor.cpp:91
Executor(StateMachine &, Context *, EventQueue &)
Definition: Executor.cpp:53
Definition: EventListener.h:39
Definition: StateMachine.h:44
EventHandlingPolicy getEventHandlingPolicy()
Definition: Executor.cpp:85
Definition: Helper.h:50
Definition: Context.h:43
std::string formatStatus()
Definition: Executor.cpp:145
void removeStatusListener(StatusListener *statusListener)
Definition: Executor.cpp:124
void start()
Definition: Executor.cpp:266
void removeEventListener(EventListener *eventListener)
Definition: Executor.cpp:100
void startSM()
Definition: Executor.cpp:169
void processEvent()
Definition: Executor.cpp:328
Definition: StatusListener.h:40
void stop()
Definition: Executor.cpp:274
std::string formatModel()
Definition: Executor.cpp:151
Definition: EventQueue.h:44
void postEvent(Event *e)
Definition: Executor.cpp:313
bool isRunning()
Definition: Executor.cpp:301
bool isFinal()
Definition: Executor.cpp:307
Definition: Event.h:39
~Executor()
Definition: Executor.cpp:67
void printStatus()
Definition: Executor.cpp:163
void run()
Definition: Executor.cpp:255
Definition: Executor.h:73