uatools 1.0.0-pre2
 
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eso::uatools::uastresstest::Scenario Struct Reference

#include <Config.hpp>

Public Attributes

std::string name
 
ScenarioKind kind {ScenarioKind::Read}
 
double rate_hz {0.0}
 
std::uint32_t publishing_interval_ms {100}
 For Subscribe: publishing interval requested from the server.
 
std::uint32_t queue_size {10}
 For Subscribe: queue size hint.
 

Member Data Documentation

◆ kind

ScenarioKind eso::uatools::uastresstest::Scenario::kind {ScenarioKind::Read}

◆ name

std::string eso::uatools::uastresstest::Scenario::name

◆ publishing_interval_ms

std::uint32_t eso::uatools::uastresstest::Scenario::publishing_interval_ms {100}

For Subscribe: publishing interval requested from the server.

◆ queue_size

std::uint32_t eso::uatools::uastresstest::Scenario::queue_size {10}

For Subscribe: queue size hint.

◆ rate_hz

double eso::uatools::uastresstest::Scenario::rate_hz {0.0}

Per-thread target rate. 0 = as fast as possible. For ConnectDisconnect this is the connect rate (Hz).


The documentation for this struct was generated from the following file: