#include "vlbmath.h" /*....................................................................... * Round the double argument to the nearest integer. * * Input: * dval double The double value to be rounded. * Output: * return int The rounded integer version of dval. If dval >= 0.0 * return int(dval+0.5), else if dval < 0.0 return * int(dval-0.5). */ int dnint(double dval) { return (dval >= 0.0) ? dval+0.5 : dval-0.5; }