gaussian_value, gaussian_radius Set a gaussian taper to weight down long baselines and reduce sidelobes EXAMPLE ------- 0>uvtaper 0.5,10 Gaussian taper: value 0.5 at UV radius = 10 Mega-wavelengths 0> The second line is the response from the 'uvtaper' command, confirming the selection made by the user. To see what the current values are without changing them: 0>uvtaper Gaussian taper: value 0.5 at UV radius = 10 mega-wavelengths. 0> To cancel a previously set taper type: 0>uvtap 0 No UV-taper is currently set. 0> PARAMETERS ---------- gaussian_value - The value of the gaussian taper at 'gaussian_radius'. Valid values lie between 0 -> 1 exclusive. Other values cause the cancellation of any existing gaussian taper. gaussian_radius - The UV radius at which gaussian taper should have fallen to 'gaussian_value'. (values <= 0 de-select gaussian tapering). Unless changed with the mapunits command, the units are million-wavelengths. To cancel a previous gaussian taper you should type: uvtaper 0 Whenever a new UV data set is read with the 'observe' command any existing gaussian taper is cancelled. CONTEXT ------- Before the visibilities are inverted to the image plane they are first gridded. In the process of gridding, individual visibilities are weighted. Gaussian tapering can be applied in addition to the other forms of weighting specified with command 'uvweight'. It is generally used to weight down long baselines in order to increase the signal to noise ratio of low-surface brightness, extended emission or to reduce side-lobes during the initial stages of mapping. It does this at the expense of spatial resolution. The taper selected remains in force for use by all subsequent uses of the 'invert' command, until 'uvtaper' is used again to change or cancel the taper. SIDE EFFECTS ------------ Use of this command will cause the next 'clean', 'mapplot' etc.. to re-invert the modified UV data-set to produce an updated dirty beam and residual map. RELATED COMMANDS ---------------- uvweight - Selects combinations of natural,uniform, uncertainty, and radial weighting. uvrange - Constrain the min and max UV radii within which visibilities are gridded. uvzero - Set a zero-UV-spacing flux.