! @ PR:P_CORNER.GREG Icorner Dx Dy ! Mask Dx % by Dy % of the current box near corner Icorner ! define real user[4] poly[4,2] dx dy eps ! let dx user_xmax-user_xmin let dy user_ymax-user_ymin let eps 1e-2 if (&1.eq.1) then let user[1] user_xmin+eps*dx let user[2] user_ymin+eps*dy let user[3] user_xmin+&2*dx let user[4] user_ymin+&3*dy else if (&1.eq.2) then let user[1] (user_xmax+user_xmin-&2*dx)|2 let user[2] user_ymin+eps*dy let user[3] (user_xmax+user_xmin+&2*dx)|2 let user[4] user_ymin+&3*dy else if (&1.eq.3) then let user[1] user_xmax-eps*dx let user[2] user_ymin+eps*dy let user[3] user_xmax-&2*dx let user[4] user_ymin+&3*dy else if (&1.eq.4) then let user[1] user_xmin+eps*dx let user[2] (user_ymin+user_ymax-&3*dy)|2 let user[3] user_xmin+&2*dx let user[4] (user_ymin+user_ymax+&3*dy)|2 else if (&1.eq.6) then let user[1] user_xmax-eps*dx let user[2] (user_ymin+user_ymax-&3*dy)|2 let user[3] user_xmax-&2*dx let user[4] (user_ymin+user_ymax+&3*dy)|2 ! else if (&1.eq.7) then let user[1] user_xmin+eps*dx let user[2] user_ymax-eps*dy let user[3] user_xmin+&2*dx let user[4] user_ymax-&3*dy else if (&1.eq.8) then let user[1] (user_xmax+user_xmin-&2*dx)|2 let user[2] user_ymax-eps*dy let user[3] (user_xmax+user_xmin+&2*dx)|2 let user[4] user_ymax-&3*dy else if (&1.eq.9) then let user[1] user_xmax-eps*dx let user[2] user_ymax-eps*dy let user[3] user_xmax-&2*dx let user[4] user_ymax-&3*dy endif let poly user[1] user[3] user[3] user[1] user[2] user[2] user[4] user[4] greg1\set coordin user polygon poly /variable polygon /fill 7