1 UV_DFT UV_DFT : map making from UV data UV_DFT makes a map from UV data using (slow) Fourier Transform. This method introduces no aliasing, and no grid correction, but it is slow. This task processes all table channels at a time. 2 UV_TABLE$ TASK\FILE "UV table" UV_TABLE$ The sorted, precessed UV table name. Default extension is .UVT. A raw UV table can be sorted and precessed using UVSORT task. 2 MAP_NAME$ TASK\CHARACTER "Map name" MAP_NAME$ The output map name. Default extension is .LMV 2 UV_TAPER$ TASK\REAL "UV taper(1/e level, meters)" UV_TAPER$ The UV taper (to be applied in both directions). 2 WEIGHTMODE$ TASK\CHARACTER "Weight mode (NA or UN)" WEIGHTMODE$ NAtural (optimum in terms of sensitivity) or UNiform (usually lower sidelobes) weighting. 2 MAP_SIZE$ TASK\INTEGER "Map size(2)" MAP_SIZE$[2] Number of pixels in X and Y. Need not be a power of two, but this would be much better for any further image processing. 2 MAP_CELL$ TASK\REAL "Map cell(arc sec)" MAP_CELL$ The map cell size (identical in X and Y). 2 UV_CELL$ TASK\REAL "UV cell(m), for unif. weighting" UV_CELL$ The UV cell size for uniform weighting. Should be of the order of half the dish diameter, or smaller. 1 END