/* @(#)Helpwindow.c 17.1.1.1 (ES0-DMD) 01/25/02 17:27:43 */ /*=========================================================================== Copyright (C) 1995 European Southern Observatory (ESO) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Massachusetss Ave, Cambridge, MA 02139, USA. Corresponding concerning ESO-MIDAS should be addressed as follows: Internet e-mail: midas@eso.org Postal address: European Southern Observatory Data Management Division Karl-Schwarzschild-Strasse 2 D 85748 Garching bei Muenchen GERMANY ===========================================================================*/ /******************************************************************************* Helpwindow.c *******************************************************************************/ #include #include "UxLib.h" #include "UxPushB.h" #include "UxScText.h" #include "UxScrW.h" #include "UxForm.h" #include "UxTopSh.h" /******************************************************************************* Includes, Defines, and Global variables from the Declarations Editor: *******************************************************************************/ #include /******************************************************************************* The definition of the context structure: If you create multiple instances of your interface, the context structure ensures that your callbacks use the variables for the correct instance. For each swidget in the interface, each argument to the Interface function, and each variable in the Instance Specific section of the Declarations Editor, there is an entry in the context structure. and a #define. The #define makes the variable name refer to the corresponding entry in the context structure. *******************************************************************************/ typedef struct { swidget UxHelpwindow; swidget Uxform11; swidget UxscrolledWindow3; swidget UxscrolledText1; swidget UxpushButton10; } _UxCHelpwindow; #define Helpwindow UxHelpwindowContext->UxHelpwindow #define form11 UxHelpwindowContext->Uxform11 #define scrolledWindow3 UxHelpwindowContext->UxscrolledWindow3 #define scrolledText1 UxHelpwindowContext->UxscrolledText1 #define pushButton10 UxHelpwindowContext->UxpushButton10 static _UxCHelpwindow *UxHelpwindowContext; /******************************************************************************* The following are translation tables. *******************************************************************************/ static char *transTable2 = "#augment\n\ :ListBeginSelect()\n\ :ListEndSelect()\n"; /******************************************************************************* Forward declarations of functions that are defined later in this file. *******************************************************************************/ swidget create_Helpwindow(); /******************************************************************************* The following are callback functions. *******************************************************************************/ static void createCB_scrolledText1( UxWidget, UxClientData, UxCallbackArg ) Widget UxWidget; XtPointer UxClientData, UxCallbackArg; { _UxCHelpwindow *UxSaveCtx, *UxContext; swidget UxThisWidget; UxThisWidget = UxWidgetToSwidget( UxWidget ); UxSaveCtx = UxHelpwindowContext; UxHelpwindowContext = UxContext = (_UxCHelpwindow *) UxGetContext( UxThisWidget ); { extern swidget shtext; shtext = UxWidgetToSwidget(UxWidget); } UxHelpwindowContext = UxSaveCtx; } static void activateCB_pushButton10( UxWidget, UxClientData, UxCallbackArg ) Widget UxWidget; XtPointer UxClientData, UxCallbackArg; { _UxCHelpwindow *UxSaveCtx, *UxContext; swidget UxThisWidget; UxThisWidget = UxWidgetToSwidget( UxWidget ); UxSaveCtx = UxHelpwindowContext; UxHelpwindowContext = UxContext = (_UxCHelpwindow *) UxGetContext( UxThisWidget ); { extern int kick[5]; extern swidget swhelp; kick[4] = 0; /* no more help window */ UxPopdownInterface(swhelp); } UxHelpwindowContext = UxSaveCtx; } /******************************************************************************* The 'init_' function sets the private properties for all the swidgets to the values specified in the Property Table. Some properties need to be set after the X widgets have been created and the setting of these properties is done in the 'build_' function after the UxCreateWidget call. *******************************************************************************/ static void _Uxinit_Helpwindow() { UxPutIconName( Helpwindow, "Helpwindow" ); UxPutKeyboardFocusPolicy( Helpwindow, "pointer" ); UxPutBackground( Helpwindow, TextBackground ); UxPutHeight( Helpwindow, 220 ); UxPutWidth( Helpwindow, 500 ); UxPutY( Helpwindow, 130 ); UxPutX( Helpwindow, 610 ); UxPutBackground( form11, ApplicBackground ); UxPutHeight( form11, 220 ); UxPutWidth( form11, 460 ); UxPutY( form11, 0 ); UxPutX( form11, 0 ); UxPutUnitType( form11, "pixels" ); UxPutResizePolicy( form11, "resize_none" ); UxPutSpacing( scrolledWindow3, 2 ); UxPutScrolledWindowMarginWidth( scrolledWindow3, 1 ); UxPutScrolledWindowMarginHeight( scrolledWindow3, 1 ); UxPutScrollBarPlacement( scrolledWindow3, "bottom_left" ); UxPutForeground( scrolledWindow3, TextForeground ); UxPutBackground( scrolledWindow3, ApplicBackground ); UxPutShadowThickness( scrolledWindow3, 0 ); UxPutScrollBarDisplayPolicy( scrolledWindow3, "static" ); UxPutVisualPolicy( scrolledWindow3, "variable" ); UxPutY( scrolledWindow3, 20 ); UxPutX( scrolledWindow3, 20 ); UxPutScrollingPolicy( scrolledWindow3, "application_defined" ); UxPutEditable( scrolledText1, "false" ); UxPutEditMode( scrolledText1, "multi_line_edit" ); UxPutScrollLeftSide( scrolledText1, "false" ); UxPutMarginWidth( scrolledText1, 2 ); UxPutMarginHeight( scrolledText1, 1 ); UxPutForeground( scrolledText1, TextForeground ); UxPutFontList( scrolledText1, TextFont ); UxPutBackground( scrolledText1, TextBackground ); UxPutHeight( scrolledText1, 150 ); UxPutWidth( scrolledText1, 380 ); UxPutForeground( pushButton10, CancelForeground ); UxPutLabelString( pushButton10, "Close" ); UxPutFontList( pushButton10, BoldTextFont ); UxPutBackground( pushButton10, ButtonBackground ); UxPutHeight( pushButton10, 30 ); UxPutWidth( pushButton10, 100 ); UxPutY( pushButton10, 92 ); UxPutX( pushButton10, 125 ); } /******************************************************************************* The 'build_' function creates all the swidgets and X widgets, and sets their properties to the values specified in the Property Editor. *******************************************************************************/ static swidget _Uxbuild_Helpwindow() { /* Create the swidgets */ Helpwindow = UxCreateTopLevelShell( "Helpwindow", NO_PARENT ); UxPutContext( Helpwindow, UxHelpwindowContext ); form11 = UxCreateForm( "form11", Helpwindow ); scrolledWindow3 = UxCreateScrolledWindow( "scrolledWindow3", form11 ); scrolledText1 = UxCreateScrolledText( "scrolledText1", scrolledWindow3 ); pushButton10 = UxCreatePushButton( "pushButton10", form11 ); _Uxinit_Helpwindow(); /* Create the X widgets */ UxCreateWidget( Helpwindow ); UxCreateWidget( form11 ); UxPutTopOffset( scrolledWindow3, 2 ); UxPutTopAttachment( scrolledWindow3, "attach_form" ); UxPutRightOffset( scrolledWindow3, 2 ); UxPutRightAttachment( scrolledWindow3, "attach_form" ); UxPutLeftOffset( scrolledWindow3, 2 ); UxPutLeftAttachment( scrolledWindow3, "attach_form" ); UxPutBottomOffset( scrolledWindow3, 33 ); UxPutBottomAttachment( scrolledWindow3, "attach_form" ); UxCreateWidget( scrolledWindow3 ); UxCreateWidget( scrolledText1 ); createCB_scrolledText1( UxGetWidget( scrolledText1 ), (XtPointer) UxHelpwindowContext, (XtPointer) NULL ); UxPutLeftOffset( pushButton10, 180 ); UxPutLeftAttachment( pushButton10, "attach_form" ); UxPutRightOffset( pushButton10, 100 ); UxPutRightAttachment( pushButton10, "attach_none" ); UxPutBottomOffset( pushButton10, 2 ); UxPutBottomAttachment( pushButton10, "attach_form" ); UxCreateWidget( pushButton10 ); UxAddCallback( pushButton10, XmNactivateCallback, activateCB_pushButton10, (XtPointer) UxHelpwindowContext ); /* Finally, call UxRealizeInterface to create the X windows for the widgets created above. */ UxRealizeInterface( Helpwindow ); return ( Helpwindow ); } /******************************************************************************* The following function includes the code that was entered in the 'Initial Code' and 'Final Code' sections of the Declarations Editor. This function is called from the 'Interface function' below. *******************************************************************************/ static swidget _Ux_create_Helpwindow() { swidget rtrn; _UxCHelpwindow *UxContext; UxHelpwindowContext = UxContext = (_UxCHelpwindow *) UxMalloc( sizeof(_UxCHelpwindow) ); rtrn = _Uxbuild_Helpwindow(); return(rtrn); } /******************************************************************************* The following is the 'Interface function' which is the external entry point for creating this interface. This function should be called from your application or from a callback function. *******************************************************************************/ swidget create_Helpwindow() { swidget _Uxrtrn; _Uxrtrn = _Ux_create_Helpwindow(); return ( _Uxrtrn ); } /******************************************************************************* END OF FILE *******************************************************************************/