% @(#)load_tabl.hlq 17.1.1.1 (ESO-IPG) 01/25/02 17:43:43 % @(#)load_tabl.hlq 13.1.1.1 (ESO-IPG) 06/02/98 18:14:26 %++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ %.COPYRIGHT (c) 1990 European Southern Observatory %.IDENT load_tabl.hlq %.AUTHOR JDP, IPG/ESO %.KEYWORDS MIDAS, help files, LOAD/TABLE %.PURPOSE On-line help file for the command: LOAD/TABLE %.VERSION 1.0 17-OCT-1983 : Creation, JDP %.VERSION 1.1 23-OCT-1991 : Update, KB %---------------------------------------------------------------- \se SECTION./TABL \es\co LOAD/TABLE 15-JAN-1999 JDP, KB \oc\su LOAD/TABLE table x y [ident] [symbol] [size] [color] [conn_flag] load table into overlay channel of Image Display \us\pu Purpose: Load table values in the overlay plane of the Image Display \up\sy Syntax: LOAD/TABLE table x y [ident] [symbol] [size] [color] [conn_flag] \ys\pa table = table file name \ap\pa x = column used as abscissa \ap\pa y = column used as ordinate \ap\pa ident = optional column used as reference (char. or numerical) \\ if entered, coords with equal identifier value are connected by lines - the table must be sorted by this column; \\ but the line connection may be overridden by param `conn_flag' \\ the contents of the reference column are also drawn unless \\ ",NODRAW" is appended to the column label \ap\pa symbol = optional int. symbol code or column holding it: \\ negative = draw no symbols \\ 0,2 = square, 1 = circle, 3 = triangle up, 4 = triangle down, \\ 5 = cross, 6 = open cross, 7 = diamond, 8 = x-shaped cross; \\ 100,102 = filled square, 101 = filled circle \\ defaulted to 0 \ap\pa size = symbol size in pixels or column holding it (default is 3) \ap\pa color = color for symbol or column holding it \\ for colour definition see Note; \\ defaulted to 255 \ap\pa conn_flag = connection flag, overrides parameter `ident' effect \\ = 0, ignore this flag, = 1, connect all table coords., \\ = -1, connect no table coords.; defaulted to 0 \ap\sa See also: PLOT/TABLE, DRAW/RECTANGLE, CLEAR/OVERLAY \as\no Note: Coordinate conversion from world or pixel values to screen values is done according to the column units. \\ The necessary input for the conversion is taken from the currently displayed image, so there must be an image loaded! \\ The following colours are supported via name or number in X11: \\ Black(1), White(2), Red(3), Green(4), Blue(5), Yellow (6), Magenta(7), Cyan(8) - "colour" 0 is used to erase. If you use option 0 to erase, please choose the same symbol and the same size which you used for the creation. \\ All other values are interpreted as White. \on\exs Examples: \ex LOAD/TABLE coords :X_COORD :Y_COORD Draw small squares around the positions where we used GET/CURSOR before (with output to table `coords.tbl'). \xe\ex LOAD/TABLE coords :xval :yval :ident Draw small squares around the positions found in columns :xval and :yval of table `coords.tbl'. Also draw the contents of column :ident beside the position. If :ident is the same for several rows, connect all table coords from these rows. \xe\ex LOAD/TABLE coords :xval :yval :ident ? ? ? -1 As above but do NOT connect any coords even if they have equal :ident values. \xe\ex LOAD/TABLE coords :xval :yval :ident,nodraw ? ? ? 1 As above but connect all coords regardless of what's in column :ident and do NOT draw the contents of column :ident. \xe\ex LOAD/TABLE coords :xval :yval ? :symbol 8 4 Draw green symbols (actual symbol depends upon the elements in integer column :symbol) around the positions specified in columns :XVAL and :YVAL of table `coords.tbl'. \xe\ex LOAD/TABLE coords :xval :yval ? 4 8 4 1 As above but connect all positions with a green line. \xe\ex LOAD/TABLE coords :xval :yval ? 4 8 0 1 will remove the symbols and line which were drawn by the previous example. \xe\ex LOAD/TABLE coords :xval :yval :ident Draw small squares around the positions found in columns :xval and :yval of table `coords.tbl'. Also draw the contents of column :ident beside the position. If :ident is the same for several rows, connect all table coords from these rows. \xe\sxe