Backtrack The tour that is implemented is an interpolation type tour generated by essentially two steps: 1. Generate 2-dimensional planes in p-space, either randomly or some other desired manner; we call these the basis planes, 2. Interpolate between the basis planes. As tour runs, a history file of the base planes passed is saved. When Backtrack is selected the tour runs backward through this path. Simultaneously, the number in the box to the right of the Backtrack button changes to display the number of the plane in the history file that the tour is approaching. When the tour has backtracked to the first plane in the history file, it turns around and moves forward through the history file. This is indicated by the button to the right of Backtrack which instantaneously changes from B (Backward) to F (Forward). Similarly, when the tour has reached the end of the history file, it reverses direction again and begins to move backward through the recorded planes, and the button to the right of Backtrack correspondingly changes to B. When Backtrack is deactivated the tour begins again from the current projection overwriting the history file from this position onward. During Backtrack it is not possible to add or remove variables, since the purpose is to retrace old steps. This facility is also useful for interpolating between views found by the projection pursuit guided tour, which have been recorded by the Record Bitmap facility, and read back in via the I/O menu ReadHist option.