ifw
0.0.1-dev
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The LampControllerData struct. More...
#include <lampLcsIf.hpp>
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double | m_intensity |
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short | m_state |
short | m_substate |
bool | m_local |
int | m_error_code |
The LampControllerData struct.
This structure is used store the status information about the lamp. The LampLcsIf class will read the lamp status information from the controller and it will store it in this structure.
devmgr::lamp::LampControllerData::LampControllerData | ( | ) |
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devmgr::lamp::LampControllerData::LampControllerData | ( | ) |
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devmgr::lamp::LampControllerData::LampControllerData | ( | ) |
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void devmgr::lamp::LampControllerData::SetData | ( | const LampControllerData & | data | ) |
void devmgr::lamp::LampControllerData::SetData | ( | const LampControllerData & | data | ) |
void devmgr::lamp::LampControllerData::SetData | ( | const LampControllerData & | data | ) |
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